The first affects Unarmed, while the latter affects ranged (including thrown). In Fallout 2, they are colored yellow to distinguish them from normal AP. In Fallout they are completely invisible, not appearing on the counter at all.
The Action Boy perk adds 1 AP per rank.1 Fallout, Fallout 2 and Fallout TacticsĪction Points are spent firing a weapon, reloading a weapon, fetching equipment from the characters backpack or moving to a new battlefield hex.